![]() Vague or clickbait titled posts will be removedĦ) All posts and comments, in end, come down to moderator discretion. ![]() Crafting an item requires caps, a number of junk items, and time. Each craftable item has an indicated SPECIAL stat, and dwellers with higher levels of it will increase the speed of crafting as well. Most Rare and Legendary items require recipes to craft them. 2.1 Apparel Crafting rooms Dwellers assigned to crafting rooms will decrease the time necessary for the item to be crafted. Common items can be built with the first tier of the room Common and Rare with the second and Common, Rare, and Legendary with the third. No hacking discussion whatsoever.ĥ) Please use appropriate titles. To craft an item, assign 1-6 Dwellers to the crafting room, then press the Craft button. Intentional spoilers will result in a ban. Titles and comments containing spoilers may be removed without notice. We are not /r/gaming.Ĥ) Use and abuse spoiler tags when applicable. It's currently now available for android, ios and even PC.ġ) Posts must be directly related to Fallout: Shelter.Ģ) Image macros / Memes are not permitted as posts.ģ) Unnecessary flaming, personal attacks, etc will be removed. The main objective is to expand your vault to gather resources, knowledge. What's Fallout Shelter?įallout Shelter is a mobile game where you create and manage your own vault as a overseer at Vault-Tec. Your number one place for all things Fallout: Shelter. Fallout Shelter Update ideas thread | 7-16-2016.Fallout Shelter Strategy Discussion archive.The reductions in times in the table below are linear - each SPECIAL point added that applies to the outfit gives an approximately 1% reduction in time (a +7 outfit would give ~7% reduction). ![]() Giving +3, +5, or +7 outfits to your dwellers can significantly reduce production times. The starting cost to build a Weapon Workshop room is 800 CAPS each additional room cost +X CAPS more than the previous. For Legendary outfits the cost plays a role for the production time as well. Production time for outfits are based on the rarity of the outfit and the combined SPECIAL lvl for the SPECIAL stat needed for the outfit recipe. ![]()
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